
Overall Concept: 
The brawling styles added with this mod create new enemy types with CUSTOM & UNIQUE attacks, combos, finishers, as well as improved counters/reactions for all peds. 

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BS_DRUNKEN_BRAWLER:
This fighting style adds in more variety to the fighting styles and is generally more weak in nature. Being impared by alcohol, this fighter just swings their arms and prays. But can sometimes land a strong attack.

WEAKNESS: Counter attacks and combo finishers can sweep them off their feet and initiate a ragdoll response. 
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BS_HEAVY_BRAWLER:
This brawling style removes their ragdoll reaction from incoming unarmed or armed melee attacks for enemies or yourself (depends on if you play as the model with this brawling style) NPCs contaning this brawling style have less chance to combo and use counter attacks (still possible), but dodge frequently. This is because they make up for there lack of skill via strength and durability to incoming attacks. 

New: They have a new melee combo system with strong attacks that have the chance of knocking enemies of other brawlingstyles off there feet and new kick close tackle grapple. (Synchronized anim; drunken brawl fight sequence)

WEAKNESS: Counter attacks and combo finishers can sweep them off their feet and initiate a ragdoll response. 
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BS_KARATE:
This brawlingstyle is an enemy type that are quicker with attacks and response time than most NPCs. They cannot ragdoll to unarmed attacks and dodge/counter a lot more. They also initiate combos quicker and with deadlier precision. Now with karate kicks it's best to fight first or you will be laying in the dirt. 

New: They have a custom combo system for unarmed and melee weapon attacks that are quicker and efficient. (Shows they have training and better skill) They also have there own unique taunt/intro animations. 

WEAKNESS: They ragdoll to heavy Melee weapon attacks and counter/combo finishers. 

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BS_BOSS:
The fighting style meant to beat all fighting styles is A DEADLIER melee combat style. Due to being used for a BOSS enemy ped, they are quick to attack in combos and cannot ragdoll to melee weapon or unarmed attacks. They also have a high chance of counters/dodges. 
*NEW* Boss enemy types are especially skilled fighters and have a unique range of attacks and killer takedowns with EVERY weapon type including one handed and two handed guns. They have combinations of all fighting style skills. 

WEAKNESS: Currently are weak towards combo finishers and counters, but can sometimes avoid reactions so beware... 

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BS_FRANKLIN: 

A fighting style born on the streets just as the man himself. This skill set is known for it's swift counter moves and knockouts. It rushes opponents striking hard and fast but is more refined. It includes the unarmed grapple punch_neck snap attack and has a unique two handed weapon combo. 

Weakness:
Are very suseptable to counters. With the rush of attacks it can lead to easily outmaneuvering the enemy assigned to this style. 

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BS_TREVOR: 

Trevor is a phsyco path and thus his strength prevents him from the ragdoll effect towards unarmed or melee weapon attacks. He strikes with precision, anger and ultimately with the inent to kill. Anyone assigned to this fighting style will have the casino brawl throw attack availbe to use within shoving attack range. This fighting style also has a unique bladed one hand combo. (Machete, hatchet, etc)

Weakness: 
Counters or combo finishers still cause much damage and initiate ragdoll response.

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BS_MICHAEL: 

This fighting style is manufactured by michael himself. Although he lacks in some physical capabilities, he attacks with precision and controlled strikes. He also specialized in knives and thus has a unique knife combo. Anyone with this fightingstyle will have the grapple headbutt attack, within shoving range distance, available.

Weakness: 
Attacks are slower and easily interuptable. Ragdolls to some stronger melee attacks. 
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BS_BOXER: 

Trained in boxing, anyone with this fighting style assigned will be available to strike with powerful and surprising fist attacks. Including, unique combo finishers/melee counters that keep enemies on their feet, allow for more repetative attacks and combinations. Also has new fighting stance available. 

Weakness: 
Less chance to knock enemies off their feet since no combo finishers or counters activate ragdoll. Any character with a fighting style that are weak to these types of attacks will be weak no more. Also can ragdoll from unarmed and melee weapon attacks.

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BS_AI: 

Custom generic fighting style. Commonly used by willing everyday people. This fighting style includes unique combo finishers and front kicks. 

Weakness: 
Can ragdoll to unarmed and armed melee attacks. Is easily targeted by grapples, counters, combo finishers and swift attacks. 
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How to give these fighting styles to different peds:
You can add these to any ped after activating edit mode by clicking "edit" in top right of open IV and then right clicking the Peds.ymt and then click edit file. Search for the ped name, and then replace the name of BS_AI to BS_(Insert type here)

To edit the Peds.ymt, edit the file from the "x64 data" folder from this location after install of oiv files via manual or package installer: 

Mods > update.rpf > x64 > data

Ped type LIST: (Updated, will add to more peds in the future and feel free to give me suggestions)

Heavy_Brawler Peds:
G_M_Y_Korean_04
S_M_Y_FootBall
G_M_M_Grappler_01
S_F_Y_Sheriff_01
S_M_M_PrisGuard_01
S_M_M_CampusSecurity_02
S_M_M_Trucker_01
S_M_Y_Construct_01
S_M_Y_CampusPolice_01
S_M_Y_FatCop_01
S_M_Y_Fireman_01
S_M_Y_Prisoner_01
S_M_Y_Robber_01
CSB_Cop
G_M_Y_ArmGoon_02
A_M_Y_MusclBeac_01
CS_JohnnyKlebitz
U_M_M_StreetArt_01
IG_Maude
IG_RussianDrunk
A_M_M_Western_01
A_M_M_Skater_01
A_M_M_Skidrow_01
A_M_M_SouCent_03
A_M_Y_Hiker_01
A_M_Y_MexThug_01
S_M_M_UPS_01
S_M_M_CntryBar_01
S_M_M_AutoShop_02
MP_M_KickAss_01
MP_M_LuisLopez
U_M_M_BankMan
U_M_M_JewelSec_01
U_M_M_JewelThief
U_M_M_StreetArt_01
U_M_Y_Tattoo_01
U_M_Y_FIBMugger_01
U_M_Y_Zombie_01
A_M_Y_Peggies_02
A_M_Y_Angels_01
G_M_M_ArmGoon_01
G_M_M_Grappler_01
G_M_Y_Russian_01
G_M_Y_BallaSout_01
G_M_Y_FamCA_01
G_M_Y_Korean_04
G_M_Y_MexGoon_03
G_M_Y_PoloGoon_01
G_M_Y_PoloGoon_02
G_M_Y_SalvaGoon_02
S_F_Y_Sheriff_01
S_M_M_CntryBar_01
CSB_Cop

Karate Peds:
A_M_Y_MusclBeac_02
G_M_M_ShaolinMonk_01
G_M_Y_Korean_03
G_M_M_KorPunk_01
G_M_M_ChiGoon_02
G_M_M_Shaolin_01
MP_M_ExArmy_01
S_M_M_Pilot_01
S_M_M_CampusSecurity_01
S_M_Y_ArmyMech_01
S_M_Y_Clown_01
S_M_Y_Mime
S_M_M_CIASec_01
A_C_Chimp
A_C_Rhesus
CSB_Imran
CSB_Ramp_mex
IG_Ramp_Mex
S_M_M_HKPD_01
U_F_Y_SpyActress
A_M_Y_BreakDance_01
IG_Hunter
IG_ZhiMonk
G_M_M_KorBoss_01
A_F_M_KTown_02
A_F_Y_Fitness_02
A_M_M_Indian_01
A_M_Y_EastSA_01
A_M_Y_BeachVesp_02
A_M_Y_KTown_03
A_M_Y_RoadCyc_01
A_M_M_Business_01
S_M_M_HighSec_02
S_M_Y_BayWatch_01
S_M_Y_StrVend_01
S_F_Y_Hooker_02
S_F_Y_StripperLite
MP_M_FIBSec_01
MP_F_Freemode_01 
MP_M_Freemode_01
MP_F_HitGirl_01
MP_S_M_Armoured_01
IG_Molly
CS_MovPremF_01
IG_Car3guy2
IG_Chef
IG_Fabien
IG_Hao
IG_TaoCheng
CS_TaoCheng
IG_Faith
IG_Zimbor
IG_WeiShen
U_F_O_MovieStar
U_F_Y_HotPosh_01
U_M_M_BikeHire_01
U_M_M_FIBArchitect
U_M_Y_Justin
U_M_M_PartyTarget
U_M_M_ProMourn_01
U_M_Y_BurgerDrug_01
U_M_Y_Cyclist_01
A_F_O_Indian_01
A_F_O_KTown_01
A_F_Y_Fitness_01
A_F_Y_Hipster_03
A_F_Y_Runner_01
A_F_Y_Tourist_02
A_F_Y_Triad_02
A_F_Y_Ktown_01
A_F_Y_Yoga_01
A_M_Y_Peggies_03
A_M_Y_KTown_03
A_M_Y_Surfer_01
A_M_Y_Karate_01
A_M_Y_Vinewood_01
A_M_M_Business_01
A_M_M_KTown_02
A_M_Y_Monk_01
G_M_M_ChemWork_01
G_M_M_ChiGoon_03
G_M_M_ChiSuit_01
G_M_M_Shaolin_01
G_M_M_ChiGoon_05
G_M_Y_Italian_05
G_M_Y_Russian_03
G_M_Y_Korean_03
G_M_Y_KorLieut_01
G_M_Y_SalvaGoon_03
S_M_M_HighSec_02
S_M_M_Pilot_01
S_M_Y_BayWatch_01
S_M_M_CIASec_01
S_M_M_HKPD_01
S_M_M_StrPerf_01
A_C_Rhesus
MP_F_Amari

BOSS Peds:
U_M_M_SpyActor
IG_Hunter
S_M_Y_PrisMuscl_01
MP_M_RickGrimes_01
S_M_Y_Cop_01
A_M_O_Ktown_01
MP_M_Marston_01
MP_M_Shane_01
MP_G_M_Pros_01
MP_M_Claude_01
IG_Shane
IG_ShaneCasual2
IG_ShaneCasual
CSB_JackHowitzer
CS_Barry
CS_MovPremMale
MP_M_Vaas_01
G_M_M_ChiSuit_02
G_M_M_ChiBoss_01
G_M_M_KorSuit_01
G_M_M_MexBoss_01
G_M_M_MexBoss_02
S_M_M_Marine_01
S_M_M_Marine_02
S_M_Y_BlackOps_02
S_M_Y_Dealer_01
S_M_Y_DevinSec_01
S_M_Y_Umbrella_01
S_M_Y_Swat_01
CSB_MWeather
CSB_Ramp_marine
IG_RoccoPelosi
CSB_RoccoPelosi
A_M_O_ACult_02
G_M_Y_Lost_03
G_M_Y_Pimp_03
S_M_M_AmmuCountry
S_M_Y_AmmuCity_01
S_M_M_CampusSecurity_03
A_M_O_SheriffWhiteHorse_01
CS_FBISuit_01
IG_FBISuit_01
U_F_Y_PoppyMich
U_M_Y_Abner
U_M_M_FilmDirector
U_M_M_Jesus_01
U_M_M_Jacob_01
U_M_M_John_01
U_M_M_John_02
U_M_M_Joseph_01
U_M_M_JosephShirtless_01
U_M_M_Gunner_01
U_M_M_FlameThrower_01
U_M_O_FilmNoir
U_M_Y_Pogo_01
U_M_Y_RSRanger_01
U_M_Y_Chip
U_M_Y_GunVend_01
U_M_Y_ImpoRage
A_F_Y_WhiteTailMilitia_01
A_M_M_PeggieGuard_01
A_M_Y_Resistance_01
A_M_O_ACult_02
A_M_O_KTown_01
G_M_M_ArmBoss_01
G_M_M_ArmLieut_01
G_M_M_FatBoss_01
G_M_M_ChiGoon_04
G_M_M_KorSuit_01
G_M_Y_ItalianMafia_01
G_M_Y_Italian_04
G_M_Y_RussianBoss_01
G_M_Y_Russian_04
G_M_Y_FamFor_01
G_M_Y_KorStreet_01
G_M_Y_Lost_03
G_M_Y_Latino_02
G_M_Y_PoloGoon_03
G_M_Y_SalvaBoss_01
G_M_Y_Pimp_03
S_F_Y_MovPrem_01
S_M_M_AmmuCountry
S_M_M_HighSec_01
S_M_M_FIBOffice_01
S_M_M_Marine_01
S_M_M_Marine_02
S_M_Y_BlackOps_02
S_M_Y_Marine_03

Trevor Peds:
Player_Two 
S_M_M_Bouncer_01
S_M_M_Security_01
A_F_M_BodyBuild_01
S_M_Y_BlackOps_01
S_M_Y_Marine_02
IG_ONeil
CS_Orleans
IG_Orleans
U_M_Y_BabyD
A_F_M_FatCult_01
A_F_M_Salton_01
A_F_Y_Juggalo_01
A_F_Y_SouCent_03
A_M_M_Farmer_01
A_M_M_Hillbilly_02
A_M_M_MexLabor_01
A_M_M_RurMeth_01
A_M_M_Salton_02
A_M_M_Tramp_01
A_M_M_ACult_01
A_M_Y_Beach_02
A_M_Y_Greaser_02
A_M_Y_Epsilon_02
A_M_Y_Hipster_03
A_M_Y_KTown_02
A_M_Y_MethHead_01
A_M_Y_Skater_01
A_M_Y_Vinewood_04
A_M_Y_Yoga_01
A_M_O_Salton_01
G_F_Y_Lost_01
G_M_M_ChiGoon_01
G_M_Y_Azteca_01
G_M_Y_BallaOrig_01
G_M_Y_Lost_02
S_F_Y_Migrant_01
S_M_M_Migrant_01
S_M_Y_DockWork_01
S_F_Y_Stripper_01
A_M_M_GenFat_02
A_M_O_GenStreet_01
G_M_Y_MexGoon_02
S_M_M_Armoured_02
S_M_Y_Construct_02
S_M_Y_Doorman_01
IG_Marshal

Michael Peds: 
Player_Zero
CS_Floyd
IG_Stretch
CS_Old_Man2
S_M_Y_Clown_02
S_F_Y_JoeyHudson_01
A_M_Y_Greaser_01
IG_TaosTranslator
CS_TaosTranslator
CS_TennisCoach
ig_TennisCoach
A_F_M_FatWhite_01
A_F_Y_SouCent_01
A_M_M_Beach_02
A_M_M_GenFat_01
A_M_M_FatBiker_01
A_M_M_Tennis_01
A_M_M_TranVest_02
A_M_Y_Business_02
A_M_Y_Gay_01
A_M_Y_Hipster_01
A_M_Y_KTown_01
A_M_Y_StWhi_01
A_M_Y_Vinewood_03
G_M_Y_Italian_06
G_M_Y_SalvaGoon_01
S_F_Y_Baywatch_01
S_M_M_Armoured_01
S_M_M_DockWork_01
S_M_M_Doctor_01
S_M_M_Janitor
S_M_M_Scientist_01
S_M_Y_Chef_01
S_M_Y_Clown_02
S_M_Y_HwayCop_01
S_M_Y_XMech_02
S_F_Y_Hooker_03
G_M_Y_Italian_02
A_M_Y_Skater_02
G_M_Y_Korean_02
S_F_Y_Cop_01
S_M_Y_DWService_02
S_M_Y_Garbage
S_M_Y_Sheriff_01

Franklin Peds:
Player_One 
S_M_M_MovAlien_01
CSB_Maude
CS_Stretch
A_F_Y_Golfer_01
A_F_Y_Hipster_04
A_F_Y_Tennis_01
A_M_M_EastSA_01
A_M_M_Polynesian_01
A_M_M_Salton_03
A_M_M_SouCent_02
A_M_M_TrampBeac_01
A_M_Y_Punk_01
A_M_Y_Beach_03
A_M_Y_Cyclist_01
A_M_Y_Gay_02
A_M_Y_Hippy_01
A_M_Y_Indian_01
A_M_Y_KTown_04
A_M_Y_MotoX_02
A_M_Y_Polynesian_01
A_M_Y_StBla_02
G_F_Y_Vagos_01
G_M_Y_Pimp_02
G_M_Y_Italian_03
G_M_Y_Latino_01
G_M_Y_FamDNF_01
G_M_Y_StrPunk_02
S_M_M_LatHandy_01
S_M_M_GenTransport
S_M_M_Mariachi_01
S_M_M_MovSpace_01
S_M_M_Paramedic_01
S_M_Y_Barman_01
S_M_Y_Valet_01
S_F_Y_Stripper_02
S_M_M_AutoShop_01
A_M_M_TranVest_01
A_M_Y_ACult_01
A_M_Y_Juggalo_01
G_M_Y_Lost_01
S_M_Y_XMech_01
IG_Pratt

Boxer Peds: 
MP_M_FIBSec_01
CS_RussianDrunk
IG_BallasOG
CSB_ProlSec
CS_Guadalope
S_M_M_CampusSecurity_03
S_M_Y_Construct_02
S_M_Y_Sheriff_01
S_M_M_ChemSec_01
S_F_Y_Cop_01
S_M_Y_Marine_01
A_M_M_Golfer_01
A_M_M_MexCntry_01
IG_Manuel
IG_Car3guy1
IG_Cletus
CS_ChengSr
IG_ChengSr
IG_Dale
IG_Brad
ig_JohnnyKlebitz
CS_LamarDavis
IG_LamarDavis
IG_LifeInvad_02
IG_MrsPhillips
CS_MartinMadrazo
IG_Nigel
IG_Old_Man1A
CS_SiemonYetarian
IG_SiemonYetarian
CS_Solomon
IG_Solomon
CS_SteveHains
IG_SteveHains
CS_TomEpsilon
IG_TomEpsilon
IG_BallasOG
CS_Hunter
ig_JAY_Norris
U_M_M_GlenStank_01
U_M_M_ProlSec_01
U_M_M_RivalPap
U_M_M_WillyFist
U_M_O_TapHillBilly
U_M_Y_Baygor
U_M_Y_Party_01
U_M_Y_Prisoner_01
U_M_Y_SBike
U_M_Y_Mani
U_M_Y_MilitaryBum
A_F_M_Beach_01
A_F_M_EastSA_01
A_F_M_SkidRow_01
A_F_M_TrampBeac_01
A_F_M_Tramp_01
A_F_O_SouCent_01
A_F_Y_BevHills_01
A_F_Y_Business_04
A_F_Y_Epsilon_01
A_F_Y_Hipster_02
A_F_Y_Skater_01
A_F_Y_Vinewood_01
A_F_Y_Triad_01
A_M_M_AfriAmer_01
A_M_M_Beach_01
A_M_M_Hillbilly_01
A_M_Y_ACult_02
A_M_Y_Jock_02
A_M_Y_ROTC_01
A_M_Y_Boxer_01
A_M_Y_Business_03
A_M_Y_Epsilon_01
A_M_Y_GenStreet_02
A_M_Y_Hipster_02
A_M_Y_StBla_01
G_F_Y_Families_01
G_M_Y_Pimp_01
G_M_Y_Russian_02
G_M_Y_Italian_01
G_M_Y_BallaEast_01
G_M_Y_MexGang_01
G_M_Y_MexGoon_01
G_M_Y_StrPunk_01
G_M_Y_Jamaican_01
G_M_Y_Jamaican_02
S_F_M_Fembarber
S_M_M_LSMetro_01
S_M_M_FIBOffice_02
S_M_M_Gardener_01
S_M_M_HairDress_01
S_M_M_MovPrem_01
S_M_M_Postal_02
S_M_Y_Ranger_01
S_M_Y_USCG_01
S_M_M_StrPreach_01

BS_DRUNKEN_BRAWLER:
U_M_Y_Mani
CS_RussianDrunk
IG_RussianDrunk
ig_JohnnyKlebitz
IG_LesterCrest
CS_Old_Man1A
CS_TaoCheng
U_M_O_FilmNoir
U_M_O_Tramp_01
U_M_Y_MilitaryBum
U_M_Y_Zombie_01
IG_Talina
A_F_O_GenStreet_01
A_F_O_SouCent_01
A_M_Y_Gay_01
A_M_O_Beach_01
A_M_O_SouCent_01
A_M_O_SouCent_03
A_M_O_Tramp_01
S_M_O_Busker_01
IG_Ramp_Mex



Notice:
Some of these models require download you can find the monks here:
https://www.gta5-mods.com/player/shaolin-monks-includes-zhimonk-from-dead-rising-3-custom-models-voices

18K and university addons are located here:
https://www.patreon.com/wolffiremodz

Shane Walsh Model here: 
https://www.gta5-mods.com/player/twd-shane-walsh#description_tab

Other listed models are WIP and haven't been released yet. Consider this a sneak peek. ;D

(Do not replace the peds.ymt from this mod with the one from 5mods or previous uploaded patreon peds as this mod already has them listed and is the most recent update.)